Kaan Eskikalci
Game Designer & Developer
Gameplay systems, player experience, interactive game development
In Development
Sprung Blast
Beta In Development
A mobile block puzzle where cleared lines launch springs that push, chain and set up the next move — now in beta.
Solo Developer · Game Design & Development
KILLSTREAM
In Development
A 2–6 player party game set in a dystopian broadcast — in development for Steam.
Project Lead · Game Design & Development
Selected Work
KAM (Graduation Project)
An isometric turn-based roguelite RPG set in Turkish mythology — our graduation project.
Sole Gameplay Developer
Sunset Express
Cancelled Prototype
A co-op physics prototype we cancelled — and what it taught me about the gap between working systems and a working game.
Game Design, Gameplay & Network Programming