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Game Design

GDD & LDD Examples

Game and level design documents I wrote — two selected, the rest as supporting examples.

  • Role Game Designer
  • Year 2022–2026
  • Notion
  • Microsoft Word
GDD & LDD Examples

Game Design and Level Design Documents from university and my own projects. Three are worth reading first; the rest are here as supporting examples, and they range from video games to card games.

Selected Documents

KILLSTREAM is the design document for the party game I am currently leading — see the project page. It is a living document at version 0.1, still being revised as the first playable comes together.

KAM is the design document behind my graduation project, written by the five-person team. I contributed to it as the developer and shared designer on the project, and built every gameplay system it specifies.

Sunset Express is the design document for the co-op physics game covered in its own postmortem case study — a 2–4 player game about carrying an unstable coffin, written to the point where it could be built and playtested.

Other Examples